
- #Darkest hour button shortcuts movie#
- #Darkest hour button shortcuts mod#
- #Darkest hour button shortcuts license#
Research was done, as the script initially had a lot of exposition to explain what was happening, but Cuarón felt the resulting infodumps would take away from the characters and drama (not to mention double the running time), so he opted for some artistic liberties.
#Darkest hour button shortcuts license#
Artistic License Physics: While it is a fairly accurate-to-physics movie, it is by no means completely true to them.In real life, even small astronaut crews are not trained to do everything the Space Shuttle crews had seven astronauts, so there would have been more than enough manpower among the crew members to let a proper engineering expert do the job. However, she is put to help Kowalski repair something that is as outside of her area of expertise as the Hubble Space Telescope, only for the Hand Waved reason that the piece she's installing is derived from the device she uses in her field. Stone is a medical engineer by profession and she's supposed to be one even as the Explorer's mission specialist. Armor-Piercing Question: At one point Stone half-stammers excuses about how she'll never make it back until Kowalski asks her "Do you want to go home or stay up here?" She goes silent.Anyone Can Die: Of the three characters seen alive onscreen in the first shot, two of them are dead by the time the film reaches the 35-minute mark.
#Darkest hour button shortcuts movie#
But even if that inconsistency was unintentional, we see George Clooney's character flying around using an MMU (Manned Maneuvering Unit) that has so far been used only in the eighties (there is a newer model, which however is much smaller and only to be used in case of emergency), while the Tiangong station won't be up there in the configuration seen in the movie until 2015.
#Darkest hour button shortcuts mod#
Pd 3: For the configuration to work you must edit the Buttons.txt document in the folder corresponding to the version or mod we play. Pd 2: With this keyboard configuration it will not be possible to rename units. Pd 1: Any recommendation to improve my configuration is accepted. The main thing is to offer a comfortable experience to play Darkest Hour and help players who are just getting into this game (as in my case).

The proposed configuration is based on my preferences but can be adapted to the tastes of each one. These last two keys are very important to deactivate several of the incoming messages that flood the screen without losing any information. S" key: To activate and deactivate the movement arrows of your units (attack, support, movement, retreat).ĭ" key: Activate the battles in progress tab to know the situation in a quick and general way. "y" key: Supply map, mainly to know which units do not receive supplies and suffer attrition. "t" key: Map of revolts, to know the percentage of unrest in each province. "r" key: Economic map, to know the most important places in terms of resources and industry, either your own or the enemy. ¡¡¡don't let the winter play against you!!!

"e" key: Weather map, to know the situation of rain, mud, snow, etc, in the provinces. "w" key: Political map, no further explanation.

"q" key: Terrain map, essential to see the terrain type and prepare your attack or defense strategies. Space" key: The most comfortable setting in Paradox games. Therefore, I want to share my key configuration for a better experience. However, when trying to search for further recommendations I could only find that one, someone correct me if I'm wrong. Totally recommended for a smooth experience. Searching the forums the first recommendation is to configure the Buttons.txt document to define the "space" key as a way to pause the game. I enjoy DH more in aspects like content, immersion and tactics compared to HOI4 so any help to make the game easier to play is welcome.

I am already familiar with other Paradox games (mainly Victoria 2, EU4 and HOI4), but when entering Darkest Hour one encounters a barrier regarding an old interface design (way to pause the game, map modes, etc). This topic is mainly focused on helping new Darkest Hour players.
